About Heaven Interactive

Heaven Interactive provides solutions for small to medium-sized companies requiring on-line sales, content management, and presentation software. We deliver these solutions in the form of web-based software applications, integrated systems, and support services.

Jump to: Jara Queeto | Nathan Burazer | Nicole Ginelli

Management

Jay Harley
CEO and System Architect

Jay Harley began programming at the age of 7, when he was first introduced to visual design and coding using Logo. His modern development career began in the late 1990s, when he formed his first Internet services company, High Fidelity Communications, which provided web hosting and development services in the San Francisco Bay Area.

In 2002, Jay began teaching interactive design at Academy of Art University in San Francisco, where he spent his days designing and teaching various courses on subjects such as Web development, mobile design, and interactive advertising production.

As Jay continued to teach and work as a contract developer, his interest in system architecture led him to the realm of object-oriented application design, which forms the basis for Heaven Interactive's approach to system implementation.

Jara Queeto
Front-end Development Head

Ever since he started working with computers in the first grade, Jara Queeto has wanted to help mold the interactive experience that they provide. The web being the great interpersonal and interactive environment that it is, Jara delved into HTML scripting back in 2000 and has continued to evolve as a developer since then.

Jara also works as a highly accomplished musician and multi-media producer, with experience integrating streaming media into dynamic web presentations. Holding both degrees in music (San Francisco State University) and Sound Arts (Ex'pression College for Digital Arts), Jara constantly approaches media project management from a balanced middle ground between technical and artistic potentials, ensuring that the end-user experience will provide a harmonious taste of "heaven".

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Nathan Burazer
Art Director

Nathan became interested in interactivity and computer graphics via the highly imaginative world of early 80's video games. Over the past 12 years Nathan has been deeply involved in digital media as a creative tool, as a designer, animator and art director for a handful of notable agencies in the bay area as well as for his own personal animation work that has been shown in galleries and museums nationally.

Nathan got his B.F.A. in Painting & Digital Media from the San Francisco Art Institute where he occasionally teaches classes in Flash Animation; he has also studied in Prague, Czech Republic and Paris, France.

When he is not pushing pixels or vandalizing vectors he is playing with his synthesizers and other noise making machines.

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Design Team

Nicole Ginelli
Associate Designer

Growing up in a tech savvy household, Nicole was surrounded by digital graphics and nerdy fascinations. Having spent her formative years behind easels and computer screens, Graphic Design was an obvious career choice from an early age.

Graduating from the University of San Francisco in 2008 as a Graphic Design major, Nicole has been designing for business and art clients alike. With a personal aesthetic of quirky minimalism, she strives to make clients happy by bringing her unique visions to life.

Nicole also dabbles in experimental music and hosts a weekly radio show called Spacelab. You can also find her at her drafting table collaging and drawing into the wee hours of the night.

View Nicole's portfolio, featuring much of her print work, here.

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